Game Development · Unreal Engine
Maze Escape Pro
Maze game built in Unreal Engine 5.4 with a hybrid C++ and Blueprint implementation, procedural generation and a real-time mini-map.
- Unreal Engine 5.4
- C++
- Blueprints
- Enhanced Input
- MazeGenerator

01
Overview
An Unreal Engine maze game combining native C++ foundations with Blueprint visual scripting for the playable maze system.
02
What I Built
- 01Playable generated maze with coins, keys, timer and levels
- 02Real-time mini-map and navigation HUD
- 03BP_Maze Blueprint logic and native Unreal C++ module
03
Project Evidence

04
Architecture / Technical Approach
- 01Hybrid C++ and Blueprint architecture in Unreal Engine 5.4
- 02Blueprint event graph for maze generation and game-state updates
- 03MazeGenerator, Modeling Tools and Enhanced Input integration
05
Limitations / Future Work
- 01The repository documents the project foundation more than a complete gameplay loop.