VR · Immersive Development
Immersive Kitchen VR
Unity VR cooking prototype focused on physical object manipulation and controller-based interaction.
- Unity
- C#
- OpenXR
- XR Interaction Toolkit

01
Overview
An experimental VR kitchen for hands-on interaction with ingredients, appliances and containers.
02
Problem / Context
The project explores natural controller interactions and physical feedback in a cooking environment.
03
What I Built
- 01Object grabbing and socket interactions
- 02Soup and steak cooking mechanics
- 03Gas stove and liquid-pouring systems
04
Project Evidence

05
Architecture / Technical Approach
- 01Unity and XR Interaction Toolkit
- 02OpenXR controller input
- 03Rotation, collision, audio and particle feedback
06
Limitations / Future Work
- 01Experimental prototype requiring compatible VR hardware and further interaction testing.