Game Development · Multiplayer
Guardian Quests
Educational multiplayer 3D game combining social-deduction mechanics with sustainability-focused challenges.
- Unity
- C#
- Netcode for GameObjects
- Unity Transport

01
Overview
An academic Unity prototype combining multiplayer social-deduction gameplay, educational activities and backend services.
End-of-Year Project — GAMIX Specialization, ESPRIT
02
Problem / Context
The project explores how sustainability-focused tasks can be integrated into a collaborative and competitive multiplayer loop.
03
What I Built
- 013D multiplayer environment with player sessions and synchronized task progression
- 02Social-deduction systems for voting and sabotage
- 03Sustainability-focused mini-games plus authentication and game-management services
04
Project Evidence




05
Architecture / Technical Approach
- 01Unity 2022.3 and C# gameplay scripts
- 02Netcode for GameObjects and Unity Transport
- 03Client/host sessions with synchronized player state
06
Challenges / Engineering Decisions
- 01Separated gameplay, multiplayer state and backend responsibilities.
- 02Focused the prototype on local-network multiplayer before remote matchmaking.
07
Limitations / Future Work
- 01Academic prototype with local-network configuration.
- 02Unity Relay, Lobby and internet matchmaking are not integrated.